Offerings included a storage solution from Broken Token and a removable sticker set from Sinister Fish in case you want to reset your campaign and start over.Īs for the game itself, Frosthaven offered fans of the original more of what they were looking for - a whole new story campaign, the same great combat, and 16 new character classes to enjoy. He also reached out to various third parties to include content in the campaign itself. And that's just going to be the reality of the situation, he said.With Frosthaven, Childres wanted to embrace the creative members of the community by making the art of the game available for free to those who wanted to make something out of it. “Some people might get it significantly sooner than others. At present, Frosthaven might fulfill in waves over “a very long period of time” as containers become available. That $15 increase is more than our margin.”Ĭephalofair is committed to not passing the cost of moving their board game on to backers who paid more than a year ago at this point and doesn’t believe eating the cost just to hit what Childres characterised as an arbitrary holiday 2021 deadline is worth courting disaster. “For us, we're talking about one game per crate that normally cost about $5 to ship, and now it's costing $20. Now, it costs $4, and that's bad but still within your margin,” he said. “A normal board game can fit six to a carton, and it normally would cost about a buck to freight ship. ![]() Frosthaven being significantly larger than its already massive predecessor leaves little wiggle room.Ĭhildres explained the reality of fitting Cephalofair’s newest board game inside shipping containers. The blunt truth for many is that the margin for shipping - already a significant portion of the budget for any physical product - can be razor thin. Other, small projects have been delayed indefinitely or canceled outright. Other board game Kickstarters, such as Assassin’s Creed: Brotherhood of Venice, have had to ask their backers for more money to cover the untenable shipping rates. ![]() “Personally, I am not super stressed about getting it to the factory right away because as soon as you start production, that's a march forward that you can't stop,” he said. For Childres, waiting is better than jumping in a vehicle with no brakes. The team is currently considering storing the components in warehouses until shipping prices deflate to somewhat manageable levels - a prospect with very few encouraging estimates as to when the situation might be described as ‘normal’. Even for a project with millions in player funding, the sheer size and logistics of moving Frosthaven from production facilities in China to backers across the world is a headache on the best of days. ![]() “At this point we're just hoping for the best when it actually comes to the shipping, but it just keeps going up and up and up,” Childres said. Childres said the contraction of available ships and raw materials, which has cascaded into exorbitant rates for what few containers make it out of ports, forced him and the team at Cephalofair to abandon hopes early for a 2021 release. Players will need to sustain that eagerness a little longer, though, as Designer Isaac Chidlres told Dicebreaker he isn’t planning to announce a release date anytime soon.Īfter a record-setting Kickstarter, the followup to Gloomhaven, the fantasy co-op adventure in a very big box, entered a development period made longer by the onset of first the COVID-19 pandemic and then the resulting effects on global freight shipping. It’s safe to say that the upcoming board game Frosthaven is one of the most anticipated releases in the tabletop space.
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